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HI, I'm Teo.

I am a 25-year old game designer currently studying at Futuregames in Stockholm, Sweden. Before Futuregames, I also studied game design at Uppsala University for 3 years.

I live for virtual spaces and always have. My love for getting lost and engrossed in these virtual worlds have always pushed me to create, write and produce. If its not me building board games at the age of 10, then its me prototyping video games at the age of 25.

I excel at creating interactive and believable systemic experiences, and I believe that all games can benefit from tapping into the world of simulation, which is reflective in how I apporach design. If the virtual space is not alive, then it will never be more than virtual.

If you feel like I would be a good fit for your team, don't hesitate to get in touch!

FRIENDS I KNOW AND LOVE:

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Skills

DESIGN

I have studied game devlopment as a designer for almost 5 years now and have been a part of more than 10 different larger projects during that time. I have gained the necessary skills and experience along the way and know my way around a video game.

SCRUM AND AGILE WORKFLOW

I have been using scrum and agile for every project that I've been on, ever since my first project in 2017. I have had both the role of product owner and scrum master in the past.

VISUAL SCRIPTING

Since starting Futuregames, I have been practising and creating using Unreal Engine and I am becoming quite fluent in the process.

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